CS source - DE_STATIC

 DE_STATIC
Gameplay :
Design :
Originality :
Ambience :
Framerate :
  1. by JamesL
  2. gametype : DE (defuse)
  3. downloaded : 464 times
So here's the latest WIP version of the map. I wasn't sure if I wanted to release this version of it, since it's still needing a serious last layer of polish and fixing up. However I think the map needs a last round of feedback before I go for a final.

Known issues:

- Some texture alignment bugs.
- Model collisions.
- Some of the models need re-skinning (remaking possibly, I pretty much suck at modelling still).
- Totally unoptimised - FPS is shite in places.
- Nav mesh is rough and dirty with no place painting.
- You can escape from the map in some places.
- Some z-fighting where the tree shadow overlays hit displacements.
- Soundscapes appear broken in this build.
- Some of the overlays are a bit crap.
- Terrorists have more spawnpoints than CT

All comments and crits appreciated. I am pretty much set on the layout now, I just want to concentrate on making it look nicer and fixing bugs.

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